Export to Pyrosure

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System Overview

File Format: Pyrosure - .wyh

Export DMX Data no
Flamejets via electrical signals (multitrigger) no
Semiautomatic firing (sections) no

Step-by-Step Instructions

  1. Create a new show or open an existing one.
  2. Under the “Export” tab on the right, select the Pyrosure system.
  3. Under the “Modules” tab, add enough modules for all cues. Then drag each module to the appropriate firing position in the 3D window.
  4. Click Export -> Auto-Address to assign module and pin numbers. If there are any problems (e.g. too few modules), FWsim will alert you.
  5. Click Export -> Pyrosure and select a filename to create a .wyh file.

Modules, Slats and Pins

Pyrosure identifies modules by numbers - 1, 2, 3, and so on. These modules have slats and pins. There are 6 slats on a module (A, B, C, D, E, F) and 4 pins on each slat (1, 2, 3, 4). For example, a valid Pyrosure address is: 2/F3. This means: module 2, slat F, pin 3.

FWsim can generate Pyrosure channel assignments automatically, as described above. You can also change the addresses manually. Please refer to Assigning Addresses to Cues for details.

Module Number Requirements

Pyrosure has two requirements on how the module numbers are assigned. When exporting to Pyrosure, FWsim will check these and alert you if there are any problems.