What's new?
See what changed since the last update
Click here to see earlier updates (FWsim v3)
March 26, 2025 (4.0.1.5)
All editions:
- Fix: FWsim now always uses your high-performance graphics card (instead of onboard graphics)
- Updated Italian, Spanish and French translations. You can contribute to FWsim translations by clicking the Help menu.
- FWsim now displays a correct waveform if you load 24-bit audio files.
FWsim Pro:
- New print design for Labels
- New firing system: Voice Cues - use this if you have a manual firing system (with channels only, no modules) and wish to create an audio track for manual firing.
- New firing system: Parente Firemaster (still in beta - please let us know how this works for you)
March 2, 2025 (4.0.0.29)
- FWsim Pro Drone Show Improvements:
- Colors are now more accurate
- When drone LEDs are off, the drones are now completely invisible
February 16, 2025 (4.0.0.24)
Announcing FWsim v4
Watch Announcement Video
Features added to FWsim Pro:
- Table View can now be shown docked, above 3D window
- Select columns for Table View (right-click on the header)
- Graphical Module Configuration, directly in the 3D window
- Coordinate System is now shown at the proper height with Google Earth 3D environments
Features removed from FWsim Pro
We want to make FWsim Pro simple and easy to use. Therefore, we removed some features. This might require you to make changes to existing shows:
- In v3, you could put modules anywhere, and they would be connected with any position. In v4, every module must be associated with a position.
- The option “Put stepper elements on nearby positions” was removed.
- FWsim allows putting cues anywhere in the field, even when there is no position defined. In v4, such shows can no longer be exported to your firing system. Please put all cues on positions before exporting.
Show Editor Improvements (all editions)
- When zooming in on the timeline, FWsim now centers the zoom around the current cursor position.
- Video explaining Show Editor Improvements
- Better display of positions, with 3D cylinders - so you can better see where the positions actually are in 3D space
- Put steppers through multiple positions (this allows you, for example, to run a stepper in a circle)
- New “Fly Around” camera controls - more efficient & intuitive
- Comfortable angle selection in 3D window
- Select position first, then add cues
- Select multiple positions to add multiple cues
- In position setup mode, you can select multiple positions and move them together
- Stepper renamed “Sequence”
- Toolbox made smaller, so you have more space for your timeline
- Now using the CTRL key to select multiple items in the timeline, instead of SHIFT (to match the Windows standard)
- When pasting, cues are pasted onto the position that is selected in the 3D window
- You can copy shots from a single position, and paste them onto multiple other positions
Effects Improvements (all editions)
- More effects available in each edition
- Some old effects, which were of lower quality, are now hidden
- New effect components in FWsim Creative Edition & FWsim Pro
- Adjust gravity for stars
- New types of blinking
- More colors available
- Can now attach ascent effect components to rockets