Show Designer

The "Show Designer" is the main window of FWsim. It allows you to create your own fireworks shows.
The Show Designer
The timeline displays everything that happens in the show, for example: Collectively, these events are called "cues". The horizontal position (left or right) indicates the time at which a certain cue explodes. The vertical position has no special meaning.

Adding

You can add cues to your show by clicking any of the buttons in the toolbox:
Then, click into the timeline to add the cue.

Editing Cues

Select a cue by clicking it in the timeline. Then, you can edit its properties.

Single Firework

This fires a single firework at a certain point in time. It has the following properties:

Stepper

A stepper fires the same firework several times. The individual shots are fired one after the other, and at evenly spaced positions.
Steppers have the following properties: In the sidebar on the right, you can change: You can find some more options in the edit menu.

Battery

A battery is similar to a stepper, with some differences:
Note that a battery looks different every time it is fired!

Music

Inserts music to be played at a certain time.

Camera Moves

This cue moves the camera from its previous position to another position. That other position can be set in the sidebar.
The first camera move in a show defines the start position for the camera. The second camera move moves the camera from the start position to another position. The third camera move moves the camera to yet another position, etc...
The camera actually moves only if "Moving" is selected in the sidebar under "Camera".

Edit Menu

The edit menu always operates on cues.
  • Reverse Battery / Stepper: Reverses the direction of a stepper (right--> left or left--> right).
  • Mirror Battery / Stepper: Mirrors a stepper or battery in 3D Space.
  • Invert Rotation: Makes the firework face the other side
  • Align Stepper to Music: See "Music Synchronization"

Changing the Scenery and the 3D Environment

See Scenery and 3D Environment.